Super Smash Bro Codes


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Character Actions
By:CODEROGER

If you press L on the controller each character has there own little thing to do. Heres a list of them.
Enjoy!

Mario - Grows like he does when he gets a big Mushroom in "Super Mario Bros."
DK - Shruggs like he does know what's going on.
Jigglypuff - Get's fatter and says "Jigglypuff!!!"
Link - A nice little pose.
Samus Aran - Does a pose with her gun. Bravo!
Yoshi - He's very excited.
Kirby - He is saying "Hi!"
Fox McCloud - Crosses his arms and says "HMPH!"
Pikachu - Says Pika Pikaa!!!!! What else?
Luigi - Scuffs his heels (like in Zelda 64 if you what a while).
Ness - Says "Ok!" and gives a bow. Thank you, Thank you.
Captain Falcon - He says "Show me your moves!."



Borrow a Life
By:CODEROGER

When playing a team multiplayer match, if you are defeated, but your team mate still has 1 or more life
in stock. You can use one of his life to get back in the action by pressing A B Z Start. Be sure to ask
for permission from your friend.



Get Mew in your Pokeballs
By: CODEROGER

After you get all 4 secret characters, (Luigi, Ness, Captain Falcon and Purin) you can find Mew in
your Pokeballs! It takes a little bit of time, but you'll see one. If you have the Secret Item Menu, set it
to all Pokeballs and it will be easier, or go to training mode. Mew has no apparent effect on the battle.



Kirby's Power Loss
By:CODEROGER

Everybody knows that Kirby can swallow his opponents and take on some of their powers in this
game, but what if you accidentally "ate" a character you didn't want -- and you want to pursue
someone else? Simple: Just press the L Button to pull of Kirby's "Hello!" taunt and he will discard
whatever power he took on.



Item Menu
By:CODEROGER

Play the Versus Mode custom menu 50 times and an item menu will become unlocked that enables you
to set all the multiplayer options you would wish for. You can determine which items will show up in
the battles, and which won't. You can now have all-lightsaber battles or shower players with
Pokeballs.

Alternate method (does this work?) Go to vs. mode, pick any 3 computer players and your favorite
character to play. Play the "stock" mode, and set the lives to 10. Change the computer handicaps to 5.
Play, if you are the victor, to you go the spoils! Enter options under vs., then go to items switch. You
can choose what items will show up and how often they do. Bob-ombs galore! Infinite hammers!



Sound Menu
By:CODEROGER
Beat Bonus Stages one and two with all 12 characters. You need to have unlocked the four secret
characters first. Now go into the Data section.



Classic Mushroom Kingdom
By:CODEROGER

To access the hidden classic Mario stage (complete with POW signs, Piranha plants, warp tubes and
elevator), beat the game's one-player mode with each character. At the end, the game will tell you that
you can now access Classic Mushroom Kingdom in the versus mode.



Change Outfits
By:CODEROGER

You can change your character's outfits by tapping the four C Buttons at the character select screen.
Some costume changes are limited to colors, but characters like Pikachu are also available with a hat.



Secret Characters
By:CODEROGER

American Version

NESS - Beat game on Normal with stock set to 3. Note: Can not continue!
Jigglypuff - Beat the game on any difficulty with any character.
Captian Falcon - Beat the game within 20 minutes on Normal with any character.
Luigi - Beat the Bonous Round 1 with all 8 characters.



More Super Smash Brothers Alternate costumes: Press C-Left, C-Right, C-Up, or C-Down at the character selection screen. Information in this section was contributed by Lazzo. Highlight Mario and press C-Right and Mario will wear Wario's costume. Information in this section was contributed by Kyle. Highlight Luigi and press C-Right and Luigi will wear his costume from the original Super Mario Bros. Information in this section was contributed by Kyle. Highlight Mario and press C-Left and Mario will be wearing his costume from the original Mario Bros. Information in this section was contributed by Kyle. Fight as Captain Falcon: Complete the game in under twenty minutes under any difficulty setting. Then, defeat Captain Falcon. Information in this section was contributed by Barrett Steinberg and Crashnbur6. Note: For the Japanese version, successfully complete the game as any character under any difficulty level and number of lives. Then, defeat Captain Falcon. Information in this section was contributed by D Generate Three Sixteen and XKwezMe. Fight as Jigglypuff (Purin): Complete the game using any character under any difficulty level and number of lives. Then, defeat Purin. Information in this section was contributed by Barrett Steinberg, D Generate Three Sixteen, and hugopete. Fight as Ness from Earthbound (Mother 2): Successfully complete the game under the normal difficulty level and three lives without continuing. Then, defeat Ness when he appears. Information in this section was contributed by BAtrk the Squirrel, D Generate Three Sixteen, Lazzo, and CallahanLVNJ. Fight as Luigi: Successfully complete the Bonus 1 "Break The Target" with the eight original characters and one bonus characters. This can be done during Bonus 1 practice. Then, defeat Luigi. If you lose the match, complete Bonus 1 again with any character for a rematch. Information in this section was contributed by BAtrk the Squirrel and D Generate Three Sixteen. Classic Mushroom Kingdom stage: Successfully complete the game with all eight original characters under the normal difficulty setting and three lives. Continues may be used. The Classic Mushroom Kingdom stage will be available under versus mode. Information in this section was contributed by Dale P and Barrett Steinberg. Character preview: Hold Z and press the Analog-stick at the character biography screen. Alternate congratulations screen: Begin game play in one player mode using any character, difficulty setting, and number of lives. If you reach a total score of 1,000,000 points or more, an "Incredible" message will appear on the congratulations screen. Information in this section was contributed by Mew6187. Music test: Successfully complete Bonus Games 1 and 2 with all characters, including the secret ones. This can be done during Bonus 1 and 2 practice. A music test option will appear on the data screen. Information in this section was contributed by BAtrk the Squirrel and Lazzo. Borrow a life: Begin a team game under versus mode. Press Start if you lose a life to take a life from your partner, if he or she has more than one remaining. Alternatively, press A+ B + Z + Start. Information in this section was contributed by Barrett Steinberg, Lazzo, and Billy Zambrano. Item switch: Play the game in versus mode at least fifty times to unlock the item switch option. Information in this section was contributed by Barrett Steinberg. Note: For the Japanese version, use any character to record one hundred kills to unlock an item switch menu. This menu allows various weapons to be toggled and control the frequency in which they appear. Information in this section was contributed by Desmond Choy. Extra points for each level: The following trick may be used to get an extra 100 points in each level. Defeat your opponent in one player mode. Press L to taunt just before he dies. If your character is in a taunt when the camera zooms in for the scores, 100 points will be awarded for the fighter's stance. Information in this section was contributed by AxMan1066. Losing points: You will lose points after losing all lives and continues. Information in this section was contributed by Robert Natale. Control credits screen: Press one of the following buttons during the credits. Press Analog-stick to change the angle and move the target. Press Start + A to scroll faster, or to return to normal speed. Select a name with the target and press A to view details about their work in the game. Press B to pause or resume the scrolling. Information in this section was contributed by Wertman83. Self-destruct: Hold Z or R (block) until your character explodes. Information in this section was contributed by KAULANA7. Hint: Box and barrel attack: Press Forward + A while holding a box or barrel. The item will move faster and farther, and can also be used as a quick attack. Information in this section was contributed by Dende9387. Hint: Pokemon message: Start a match in the Silph Co. stage. Allow your character to get hit by the Pokeball billboard. Quickly pause game play and move the screen so you can read the pole that holds up the billboard. The message "gotta catch 'em all" written sideways can be seen. Information in this section was contributed by MiniJbird. Hint: Captain Falcon's Falcon Punch: To actually see the Falcon Punch, pause game play while he punches. You will be able to see that his punch is in the shape of a falcon. Information in this section was contributed by Seth Tilley and Lane Frisbie. Hint: Donkey Kong's Pokemon punch: When playing as Donkey Kong, choose the Pokemon Silph Co. stage, then press B button to make him wind up for a punch. When the door opens, while the Pokemon is still inside, approach the door, but do not get close enough to force it out. Press B again to throw the punch and the Pokemon will go flying. This can also be done with the hammer weapon. Approach the door when it opens, but do not let the Pokemon out. Simply walk into the door and the Pokemon should go flying. Note: This trick only works on some Pokemon. Hint: Easy win as Donkey Kong: The following trick works best in vs mode, with two or more stocks. Select Donkey Kong as a character and any level except for Samus' stage. Defeat your opponent once, then get close to the edge when he or she comes after your character. Grab him and press A to place him on your back. Then, jump off the level before he can get loose. Repeat this until you win as you can remain one life ahead of your opponent. Information in this section was contributed by Texasboy87. Hint: Donkey Kong combos: Press Down + B to hit your opponent. Then jump after him and press Up + B to hit him again. Information in this section was contributed by cdaymall. Hint: Fox with more powerful lasers: Select Fox and a character that uses a projectile as a weapon. Have Fox use his deflect move (Down + B) and have the other character shoot Fox. He will deflect and the shot will do about twice as much damage. If a match is played with two Foxes and on a level plane such as that found on Hyrule Castle or The Great Fox stages, both can use the deflect trick. The laser will deflect back and forth, and eventually grow so powerful that it will destroy one of the Fox's deflection shield. If a green turtle shell deflects back and forth, pick up the same shell after it destroys one of the deflection shields. Throw it at an opponent to see a big explosion. The targeted character will fly into the wall in a split second. You can use it as much needed until it disappears. Hint: Fox and powerful bumpers: Begin a match on the Mushroom Kingdom stage with Fox and a lot of bumpers. Bring them right next to the tube on the left. Have Fox throw a bumper upwards and turn on his reflector. When it comes down, it will continuously attack his reflector, break it, and bounce up. When it comes down, you will see a large explosion about five to seven times, with each hit doing over 100%. This works best in practice mode. It will not work if more than one bumper is used. Information in this section was contributed by Theemikeyman. Hint: Fox in a Superman pose: Play as Fox, jump, and do the corkscrew move. Pause game play during the move. If done correctly, Fox will have a pose similar to Superman when he is flying. Information in this section was contributed by winderweed. Hint: Fox's Spin Flip: Play as Fox and hold onto a ledge. Press Z and rapidly pause and resume the game. Fox will do a back flip and a twist in one motion if timed correctly. Information in this section was contributed by winderweed. Hint: Jigglypuff combos: When playing as Jigglypuff, press Up + B to put your opponent to sleep. Then, get very close to your opponent, and press Down + B to put yourself to sleep. Your opponent will go flying, and Jigglypuff will remain asleep. Press Up + A, then as your opponent is descending press Up + A to hit him again. Stay under him and repeat until he is defeated. Information in this section was contributed by cdaymall. Hint: Kirby's invincibility move: When fighting as Kirby in the Sliph Co. stage, press B + Analog-stick Down when a Pokemon comes out of the building. Kirby will become a block and the fire, ram, and leaves will not harm him. Information in this section was contributed by solo89. Hint: Lose a power as Kirby: If you want to intentionally lose a power gained after eating another character as Kirby, press L to execute his taunt. Information in this section was contributed by Barrett Steinberg and CoCoNTMan3. Hint: Kirby combos: Press Up + A, then as your opponent is descending press Up + A to hit him again. Stay under him and repeat until he is defeated. Information in this section was contributed by cdaymall. Hint: Breaking targets as Link: To break the targets as Link, you have to get up to the hovering platform over all the way to the left. Throw a boomerang, and before it returns, press C-Up(2), Analog-stick Up, to get below the target. If done correctly, the boomerang will hit the last target. Information in this section was contributed by Peter Natale. In the break the targets mode, many players think it is very hard to hit the very high target on the top-left of the screen. You can break it easily by using the following steps: Press Down + B to bring out a bomb. Double jump directly under the target and press Up + R to throw the bomb high in the air and destroy the target. Information in this section was contributed by Alex. Hint: Link combos: Press Up + A to hit your opponent. Then, jump up after him and press Up + B to hit him again. Information in this section was contributed by cdaymall. Hint: Luigi's taunt attack: Luigi is unique because, he is the only character whose taunt hurts. It may not hurt much, but when he kicks his foot on the ground, if there is an opponent in the way, they will get kicked for various reasons. Information in this section was contributed by Wes Dasen. Hint: Luigi's super attack: Although Luigi's super jump attack only does 1% damage normally, the following trick will increase that amount. Get very close to an opponent and perform the move. If done correctly, a loud noise and fire will appear, doing about 20% damage. If your opponent is at about 65% damage it may even kill them. Information in this section was contributed by dillonjt. Hint: Ness' deflection: Ness can deflect with his bat (Left or Right + A). He can deflect Samus' ultimate shot, Mario and Luigi's fire ball, even a Ray Gun shot (difficult to accomplish, but not impossible). It may be helpful good to start with easy shots such as Mario's fireball to practice before trying to deflect Fox's shot. It may not be possible to deflect Link's boomerang. The homerun bat will not deflect. Hint: Ness' PK Thunder at self: With Ness, fire the PK Thunder at yourself. If you hit another character, it will send them flying. Information in this section was contributed by Sephrothbizzaro. Hint: Disco Ness: Begin game play as Ness, toss someone, then press Start. Ness will look like he is doing a disco dance. Information in this section was contributed by Smashbrosness. Hint: Ness' cheap move: There are three positions to start this move. You can be "in" your opponents, (or very close to them), below them, and jump up, or jump onto them. Use the your Down + A attack to kick down. This will send them into the air. Jump and kick them down again to shoot them to the ground. Then, press Down, and when you are about to hit them, kick them down again, and repeat the process. When their damage gets to about 30, you will need to start varying, and perhaps double-jumping. This is a very hard trick to do, and requires practice. Done properly, you may be able to bring an opponent to about 100% damage before they escape. Information in this section was contributed by SiYkO. Knock an opponent off the arena and when they try to come back, jump once towards them, then press Down + A. If your opponent's percent is high enough, you should hit him/her for an instant kill. Information in this section was contributed by marcus proctor. Hint: Defeating the teams: An easy way to defeat the teams (Yoshi's, Kirby's, Fighting Polygon) is to simply grab and throw them. Information in this section was contributed by Sephrothbizzaro. Hint: Using Luigi or Mario to defeat any of the teams: The easiest way to defeat any of the teams (Yoshi, Kirby, or Fighting Polygon) with Mario is to use his Tornado attack. This will also work with Luigi. Information in this section was contributed by Peter Natale. Hint: Hover higher as Luigi or Mario: Repeatedly press B during Luigi or Mario's Down + B attack to hover slightly higher. Information in this section was contributed by Donbjelde. Hint: Mario, Luigi, and Kirby's fourth jump: While doing the spin attack (Down + B) with Mario or Luigi, rapidly press B to hover. You can use this move as a fourth jump. However, this move is only good for getting farther not higher. Luigi goes higher than Mario with that hovering spin tactic. Use this tactic before the third jump (Up + B). Kirby has a kind of fourth jump. Suck up Jigglypuff's power so you can use its puff attack. Using the puff attack makes you hover in the air for a second. This can be used to your advantage. Like the spin tactic for Mario and Luigi, this move is good for getting farther not higher. Information in this section was contributed by Dude-O-Lob-A-Man. Hint: Mario's ultimate move: This move can give your opponent 999% damage and 99 hits if done correctly. In training mode, select Mario and any opponent, however Donkey Kong is easier to hit. Go to any stage and get close to your opponent. Put four green shells right between Mario and your opponent. Then, press B + Down to execute the move. If done correctly, Mario and the victim will freeze, while the victim keeps getting hit until the shells wear off. Information in this section was contributed by nestor ebueng. Hint: Jump higher with Pikachu: After having only one platform left with Pikachu, use his quick attack jump to get higher. Then before it is done, quickly press Analog-stick Left to get below the last platform. Information in this section was contributed by Peter Natale. Hint: Pikachu's fifth jump: When you have been hurt and are pushed off screen, move in the direction of the jump. When you are ready, press Jump, wait, then jump. Then do his spinning attack a couple of times until you get close to the edge of the stage. Next do his third jump, and hold the Analog-stick diagonally in the direction of the jump. If done correctly, Pikachu will do two third jumps instead of one. Note: This may be very hard to accomplish at first but can be very useful when done correctly. Information in this section was contributed by Divingsoul666. Hint: Samus without her suit: Select versus mode and choose Samus as your only opponent. This trick is easier if Samus is set as a human controlled player, so she stands still. Next, go to any place (preferably the ship) and fire the PK Thunder at yourself, so Ness slides into Samus. Pause game play right as Ness hits her. If done correctly, Samus will no longer be wearing her suit. Information in this section was contributed by Brian Cooper . Select versus mode with two players and choose Samus as the second character. Start fighting and wait for the blaster to appear. Grab it and shoot Samus. Have player two pause shortly after hitting Samus. If timed correctly, Samus will appear without her suit. Note: This can be done to any other character to see their skeletons. Information in this section was contributed by -Snake-. Unlock Ness, then select the versus mode. Choose Samus as your only opponent (human). While playing as Ness during the match, attack yourself with a PK Thunder when standing next to Samus. This will cause Ness to slide into Samus. Pause game play during the impact using Samus' controller. If done correctly, Samus will appear without her suit. Information in this section was contributed by Kmaets and Adam Mesenger. Any attack/weapon that electrocutes Samus will remove her suit. Hint: Yoshi combos: Press Up + B to hit your opponent. When he lands from the fall, press A to run into him. Information in this section was contributed by cdaymall. Yoshi's Million Kicks (Jump + Down + A) is weak, but there is a way to make it the most powerful attack in the game. When your opponent jumps at you, jump with him, but just a little higher. Then, press A to execute the Million Kicks. If you hold A, the attack can do up to 56% damage. Information in this section was contributed by ANTMahem. Begin game play in versus mode as Yoshi in Sector Z. Move all the way to the left tip and face to the right. When your opponent approaches, press B to put him in an egg. Since the egg always goes behind Yoshi, the player will fall down in an egg and it will be useless to try to escape. Note: This can also be done with some other levels. Hint: Old Yoshi: Play versus mode as Yoshi and start a fight with a human controlled player. Press B to use Yoshi's "Eat" attack. Pause the game at the right moment to see Yoshi with a beard, and his eyes rolled back into his head. Information in this section was contributed by CoolKidNFL. Hint: Stay on Yoshi cloud forever: Simply jump on the cloud and it will not disappear. Information in this section was contributed by trevor. Hint: Silph Co. stage secret: Begin game play as Captain Falcon on the Silph Co. stage. When Chansey, Charmander or others pop out the door, use the Falcon Punch to knock them spiraling away. Information in this section was contributed by Jimbro84. Hint: Mew in Pokeballs: Unlock at least one secret characters to have Mew appear randomly in the Pokeballs. Information in this section was contributed by Lazzo. To have Mew appear more frequently, unlock at least one of the secret characters, play versus mode, and use the item switch. Switch to only Pokeballs and play in the Sector Z stage. Note: Mew or Clefairy doing Mew's attack does not cause any damage. Hint: Pokemon in the Pokeballs: The Pokemon in the Pokeballs have the following powers. Information in this section was contributed by Lazzo. Beedrill Flies off to get the rest of its hive to attack the opponent. Blastoise Blasts opponent with water spray. Chansey Pops out and give you an item. In a second appearance, it just throws Chansey eggs. Charizard Starts to breath fire in each direction. Clefable Arrives and mimics one of the other available Pokemon's attacks. Goldeen Flops around trying to hurt opponent. Hitmonlee Comes out and flies at the opponent doing a kick attack. Koffing Arrives and starts blasting foul smoke in the air. Meowth Pops out and showers out coins that hurt opponent. Mew The special secret 151st Pokemon makes his appearance... and flies away. Onix Shows up, flies up top, and then boulders drop from the ceiling. Snorlax Pops out, flies up, and then comes down huge, hurting your opponent. Starmie Finds opponent and blasts them with rays. Charmander Just blows fire in one direction (only in Silph Co. stage). Venusaur Razor Leaf attack; leaves from this Pokemon fly at opponents (only in Silph Co. stage). Porygon Rams you or the opponent (only in Silph Co. stage). Hint: Tubes in Mushroom Kingdom: Jump on a tube in the Mushroom Kingdom stage and press Analog-stick Down. Note: You might land in the tube in the hole in the middle. Information in this section was contributed by Sephrothbizzaro. Hint: Easy win: Throw your opponent off in one player, free-for-all, team mode, or two player mode. Attack your opponent after the second jump that they make. Information in this section was contributed by John Knight. For an easy kill, get the Homerun bat, quickly do a smash attack, and press A to send your opponent flying of the screen. Information in this section was contributed by Thomas Brobst. Hint: Defeating someone who has the hammer: Throw a projectile, bomb, or mine which will either slow the person with the hammer down, or blow them off a cliff or the screen. Information in this section was contributed by Strusell Guy. Hint: Temporary invincibility: When you are in the cloud platform after losing a life, come down and you will have a brief moment of invincibility. This is a good time to use your smash attack. Information in this section was contributed by Warmadogzat. Hint: Keeping your opponent off the platforms: Use the following moves when playing as the indicated character to knock your opponent off the platforms. Information in this section was contributed by Barrett Steinberg. Mario and Luigi Press B to throw a fireball when they try to come back. Ness Press B for the PK Fire if they come near your character in the air. Your opponent will be pulled down and paralyzed once it hits. Yoshi If you are near the end of the platform, wait for your opponent to approach. Then, press B to turn them into an egg. If you are close enough to the edge, the egg will make them fall and they will not be able to get back up. Donkey Kong After knocking an opponent off, press B to charge up the punch. Use the punch when they are close enough while in the air. Kirby Press Up + B near the edge when your opponent approaches. Link Press B to throw the boomerang after knocking them off the platform and they try to get close again. Fox Press B to keep firing the blaster. Samus Press B to charge up the gun, then shoot it when a knocked off opponent returns. Pikachu Jump and press B to shoot a little ball of electricity. If it hits a returning opponent, they will be paralyzed. Captain Falcon: Press B to use the Falcon Punch when your opponent tries to return. Jigglypuff Press B to use the lunging punch when a returning opponent is close enough. Hint: Getting back in the game: Repeatedly tap Z while knocked through the air until your character reaches the ground. This will allow your character to quickly begin fighting again. Hint: Use secret jumps to recover from bad hits: The following trick works if you are using a character that has a third jump. If you are hit badly and fly off the screen, execute the first jump and wait approximately two seconds. Then, do the second part of the double jump. Do a move (such as Pikachu's Side Spinning Attack), then do the third jump. This requires good timing, and works most of the time. Information in this section was contributed by PoKeBrood1. Hint: Toggle free for all and team modes: You can toggle free for all and team type play in versus mode. Move the hand pointer to the top left corner and press A on team battle or free for all. Information in this section was contributed by Lazzo. Hint: Change CPU color in free for all or training modes: After selecting a character, go to the character the CPU player is playing, which is marked with a gray chip with "CP". Move the hand pointer over the character and press one of the C buttons. Information in this section was contributed by Lazzo. Hint: Regain energy in Silph Co. stage: Touch Chansey when it appears to regain a small amount of energy. Information in this section was contributed by Echan90452. Hint: Home Run Derby: Note: You must have item switch bonus unlocked. Go to item switch menu and set the appearance level to "Very High". Turn everything off except "Home Run Bat". Select Kirby or Jigglypuff for your character and Jiggypuff or Kirby for the CPU. Make four different teams. Make sure the game is set for free-for-all and infinite time. Select any stage. The game will begin with four characters that look alike and a lot of Home Run Bats. Information in this section was contributed by PetaPan2. Hint: Kamikaze challenge: Get a total of four human players and have everyone either get DK teams or not. Use the carry on back move (throw then A) and jump off the edge as much as possible. The player with the lowest score is the Kamakazi champ. Information in this section was contributed by squall_leonheart69. Hint: Bonus Practice #1, Break The Targets: When playing as Yoshi, to get the target on the far right, use the Mega Headbutt (Left or Right + A) next to the side of the target hill. Information in this section was contributed by Ike. Hint: Bonus Practice #2, Board The Platforms: Use the following strategy when playing as Jigglypuff/Purin on the last platform. Since Jigglypuff does not have an extra jump (Up + B), run and jump from the edge then press B. Repeat this until reaching the platform. Pace your jumps so he can go farther. Practice this on the "walk on water platform". Information in this section was contributed by Ike. Hint: Getting bonus points: Complete the following tasks to get the indicated number of points. Information in this section was contributed by CoCoNTMan3, Wertman83, Ross Nolen, Crashnbur6, RVD423, John Smith, IVEASAUR, Sadgoat9, Fayesc, Immanence, Jerrad, Jason Wert, Brad Boyer, Enguarde99, Zerox10531, Warlock450, Josh Jennings, AskPete, Brad Burnett, Goltm, Mario7213 and others. Bonus Points Task Acid Clear +1,500 Allow acid to finish off Samus All Variation +15,000 Finish round using all of your character's moves Arwing Clear +3,000 Mini Arwing on Sector Z defeats opponent Booby Trap +12,000 Kill your opponent with a mine Bros. Calamity +12,000 Defeat Luigi before attacking Mario Bumper Clear +10,000 Enemy defeated with bumper item1 Butterfly +10,000 Knock opponent out of the ring while they try to climb back on the stage Cheap Shot -99 Use the same move for 35 percent damage Comet Mystic +7,000 Clear a level when your character becomes a star DK Defender +1,000 All allies alive after defeating Giant DK DK Perfect +50,000 Defeat Giant DK without allies getting hit once Fighter's Stance +100 Taunt opponent right before he/she loses Full Power +5,000 Finish battle with 0% damage Game Clear +70,000 x 1-5 (per difficulty) Finish game on certain difficulty level2 Hawk +18,000 Use only aerial moves Heartthrob +8,000 Collect three or more heart containers in one level Heavy Damage +10,000 Finish round after inflicting more than 200% damage Item Pitcher +10,000 Kill opponent by throwing an item Item Strike +20,000 Defeat opponent using only items in the team games, excluding Mario Brothers; send all 8,18, or 30 opponents into the sky Jackpot +3,330 Have 33%, 55%, 99% etc. shield (double of same number) Judo Warrior +4,000 Defeat opponent by throwing only them Kirby Ranks +12,000 Defeat Kirbys in the order of their strength Last Second +8,000 Defeat opponent in the last second Lucky 3 +9,990 Finish round with 3:33 on timer Mew Match +15,000 Mew appears out of a Pok�ball during match3 Mystic +7,000 Die immediately after your opponent dies, but before "Game Set" appears. No Damage +15,000 Take no damage though out battle (cannot use Maxim Tomato or Heart) No Damage Clear +300,000 Have "No Damage" bonus on after each battle No Item +1,000 Finish the match without using an item No Miss +5,000 Do not lose a life on a level No Miss Clear +70,000 Have "No Miss" bonus on after each battle Pacifist Award +60,000 Enemy died without your character hitting them4 Perfect +30,000 Break all targets or board all platforms Pokemon Finish +11,000 Pokemon attack kills opponent Shield Breaker +8,000 Break your opponent's shield during the battle Shooter +12,000 Defeat opponent using projectile weapons (ray gun, star rod) Single Move +8,000 Only attack your opponent once Smash Mania +3500 Only use smash attacks (Left + A, Right + A, Up + A, Down + A) Smash-Less +4000 Do not use smash attacks (Left + A, Right + A, Up + A, Down + A) Special Move +5,000 Use only B button moves to defeat opponents; only works on team levels (Kirby, Polygon, and Yoshi) Speed Demon +80,000 Beat the game in under 8 minutes Speed King +40,000 Beat the game in under 12-15 minutes Speedster +10,000 Defeat any opponent in 30 seconds or less Star Finish +2,000 Hit all foes skyward to turn them into stars Trickster +11,000 Send all 8 (Kirby Team), 18 (Yoshi Team), or 30 (Fighting Polygon Team) into the sky True Friend +25,000 Fight as Mario and Luigi and do not let your partner get hit. Vegetarian +5,000 Eat 3 or more Maxim Tomatoes in one level Yoshi Rainbow +50,000 Defeat Yoshis in the order they appear 1. The bumper must be on the ground. 2. Very Easy earns 70,000 points, Easy earns 140,000 points, Normal earns 210,000 points, Hard earns 280,000 points, and Very Hard earns 350,000 points. 3. Does not work if Clefairy imitates. 4. Try playing as Pikachu while on the helicopter pad or allowing the acid on Planet Zebes kill your opponent. -------------------------------------------------------------------------------- Glitch: Walk through fighters: You can use any character to walk through another character. For example, play as Kirby on the Sector Z stage and stand on top of the big incline. Make sure another fighter is on the incline. Use the stone move to slide right through the other fighter. Information in this section was contributed by PetaPan2. Glitch: Headless Fox: Play as Fox vs. Fox in versus mode. Grab the CPU Fox and throw him backwards. Pause game play right in the middle of throwing him. If done correctly, the head of the Fox being thrown will not appear on his shoulders -- it will instead be between his legs. Information in this section was contributed by Sting18DF. Glitch: Floating character: Begin a match on the Sector Z stage (Star Fox's level) and get on the lower level. Go left and run as far as possible into the wall. Pause game play when against the wall. Hold Down/Left and you should see your character floating in the air. This is also a good trick to try while using a B attack or a taunt (especially with Link). Information in this section was contributed by Mewtwo and Kirby. Choose any character in versus mode and go to the Dreamland stage (Kirby's level). Stand on the ground (not any platform). Pause game play and press Analog-stick Down. If done correctly, your character will be standing in midair. Information in this section was contributed by BYerasi. Custom menu (Japanese version): Battle 100 times with Yoshi vs. Kirby for multi-player options.